From 0c29c52ff3713047fe280bdc07d7a2f09e9a32e8 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Mon, 3 Feb 2014 20:22:45 +0100 Subject: Renamed cBlockQuartsHandler to cBlockQuartzHandler. Fixed not being able to place normal quartz blocks. --- src/Blocks/BlockQuartz.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Blocks/BlockQuartz.h') diff --git a/src/Blocks/BlockQuartz.h b/src/Blocks/BlockQuartz.h index a01abac7b..e5306ff6a 100644 --- a/src/Blocks/BlockQuartz.h +++ b/src/Blocks/BlockQuartz.h @@ -7,10 +7,10 @@ -class cBlockQuartsHandler : public cBlockHandler +class cBlockQuartzHandler : public cBlockHandler { public: - cBlockQuartsHandler(BLOCKTYPE a_BlockType) + cBlockQuartzHandler(BLOCKTYPE a_BlockType) : cBlockHandler(a_BlockType) { } @@ -27,7 +27,7 @@ public: NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage); if (Meta != 0x2) // Check if the block is a pillar block. { - return false; + return true; } a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta); -- cgit v1.2.3