From d92a92d78aae9617b973a142878ab7c038cf0d3d Mon Sep 17 00:00:00 2001 From: bibo38 Date: Sun, 1 Nov 2015 20:36:54 +0100 Subject: Implemented the slime block dropping behaviour. Fixes #2530 --- src/Blocks/BlockSlime.h | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 src/Blocks/BlockSlime.h (limited to 'src/Blocks/BlockSlime.h') diff --git a/src/Blocks/BlockSlime.h b/src/Blocks/BlockSlime.h new file mode 100644 index 000000000..e785a6a13 --- /dev/null +++ b/src/Blocks/BlockSlime.h @@ -0,0 +1,32 @@ +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockSlimeHandler : + public cBlockHandler +{ +public: + cBlockSlimeHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.push_back(cItem(m_BlockType, 1, 0)); + } + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + return 1; + } +}; + + + + -- cgit v1.2.3