From acae3c9c657e48d0dc8c4b2965e5b3d69c53b279 Mon Sep 17 00:00:00 2001 From: Masy98 Date: Tue, 9 Sep 2014 16:00:26 +0200 Subject: Moved sound-configs into BlockID.h and fixed/ added loads of sounds --- src/Blocks/BlockTNT.h | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/Blocks/BlockTNT.h') diff --git a/src/Blocks/BlockTNT.h b/src/Blocks/BlockTNT.h index 283a03730..3a573ae67 100644 --- a/src/Blocks/BlockTNT.h +++ b/src/Blocks/BlockTNT.h @@ -16,11 +16,6 @@ public: { } - virtual const char * GetStepSound(void) override - { - return "step.grass"; - } - virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); -- cgit v1.2.3