From 487f9a2aa9b5497495cef1ac3b9c7a603e69f862 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Tue, 21 Apr 2020 22:19:22 +0200 Subject: Vector3 in Handlers (#4680) Refactored all cBlockHandler and cItemHandler descendants to use Vector3. --- src/Blocks/BlockTallGrass.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Blocks/BlockTallGrass.h') diff --git a/src/Blocks/BlockTallGrass.h b/src/Blocks/BlockTallGrass.h index d09e9d496..4cf115efd 100644 --- a/src/Blocks/BlockTallGrass.h +++ b/src/Blocks/BlockTallGrass.h @@ -54,14 +54,14 @@ public: - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) override { - if (a_RelY <= 0) + if (a_RelPos.y <= 0) { return false; } - BLOCKTYPE BelowBlock = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ); + BLOCKTYPE BelowBlock = a_Chunk.GetBlock(a_RelPos.addedY(-1)); return IsBlockTypeOfDirt(BelowBlock); } -- cgit v1.2.3