From d4a5b16c52c41da59d2fe3405570653521e5d36e Mon Sep 17 00:00:00 2001 From: Howaner Date: Wed, 5 Mar 2014 15:10:20 +0100 Subject: Add data backsending, when the Client interacts a Block and the Interact is cancelled. --- src/Blocks/BlockTrapdoor.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/Blocks/BlockTrapdoor.h') diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h index a28861e69..ffeebd647 100644 --- a/src/Blocks/BlockTrapdoor.h +++ b/src/Blocks/BlockTrapdoor.h @@ -42,6 +42,11 @@ public: World->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle()); } + virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override + { + a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + } + virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, -- cgit v1.2.3