From 0c2b307eab67b7f37d82a7862a6acbcd96b45adb Mon Sep 17 00:00:00 2001 From: daniel0916 Date: Mon, 20 Jan 2014 18:22:08 +0100 Subject: first changes for enchanting (not finished) - added enchanting table block handler and added it to the blockhandler - added enchanting window - drop item in the slot 0 when the player close the window - added enchanting packet (1.7 only) - some more... --- src/Blocks/BlockEnchantmentTable.h | 37 +++++++++++++++++++++++++++++++++++++ src/Blocks/BlockHandler.cpp | 2 ++ 2 files changed, 39 insertions(+) create mode 100644 src/Blocks/BlockEnchantmentTable.h (limited to 'src/Blocks') diff --git a/src/Blocks/BlockEnchantmentTable.h b/src/Blocks/BlockEnchantmentTable.h new file mode 100644 index 000000000..e8a87179b --- /dev/null +++ b/src/Blocks/BlockEnchantmentTable.h @@ -0,0 +1,37 @@ + +#pragma once + +#include "BlockHandler.h" +#include "../UI/Window.h" +#include "../Entities/Player.h" + + + + + +class cBlockEnchantmentTableHandler : + public cBlockHandler +{ +public: + cBlockEnchantmentTableHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + { + cWindow * Window = new cEnchantingWindow(a_BlockX, a_BlockY, a_BlockZ); + a_Player->OpenWindow(Window); + } + + + virtual bool IsUseable(void) override + { + return true; + } +}; + + + + diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index b9c0887ce..8d09b5559 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -21,6 +21,7 @@ #include "BlockDirt.h" #include "BlockDoor.h" #include "BlockDropSpenser.h" +#include "BlockEnchantmentTable.h" #include "BlockEnderchest.h" #include "BlockEntity.h" #include "BlockFarmland.h" @@ -132,6 +133,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_DOUBLE_WOODEN_SLAB: return new cBlockDoubleSlabHandler (a_BlockType); case E_BLOCK_DROPPER: return new cBlockDropSpenserHandler (a_BlockType); case E_BLOCK_EMERALD_ORE: return new cBlockOreHandler (a_BlockType); + case E_BLOCK_ENCHANTMENT_TABLE: return new cBlockEnchantmentTableHandler(a_BlockType); case E_BLOCK_ENDER_CHEST: return new cBlockEnderchestHandler (a_BlockType); case E_BLOCK_FARMLAND: return new cBlockFarmlandHandler ( ); case E_BLOCK_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType); -- cgit v1.2.3 From 1dfd2b1c5fe125757aeb084c163aec5b25a55fc2 Mon Sep 17 00:00:00 2001 From: daniel0916 Date: Mon, 7 Apr 2014 20:25:30 +0200 Subject: Fixed Errors --- src/Blocks/BlockEnchantmentTable.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Blocks') diff --git a/src/Blocks/BlockEnchantmentTable.h b/src/Blocks/BlockEnchantmentTable.h index e8a87179b..81d2cb9a0 100644 --- a/src/Blocks/BlockEnchantmentTable.h +++ b/src/Blocks/BlockEnchantmentTable.h @@ -19,7 +19,7 @@ public: } - virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { cWindow * Window = new cEnchantingWindow(a_BlockX, a_BlockY, a_BlockZ); a_Player->OpenWindow(Window); -- cgit v1.2.3 From 013da806ec20b62a742aded9a9d2b8131193f30d Mon Sep 17 00:00:00 2001 From: jfhumann Date: Fri, 18 Apr 2014 21:09:44 +0200 Subject: Did some static analysis, fixed some bugs and optimized a lot of code --- src/Blocks/BlockChest.h | 1 + src/Blocks/BlockRail.h | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Blocks') diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h index a1ded4c26..c9a769c75 100644 --- a/src/Blocks/BlockChest.h +++ b/src/Blocks/BlockChest.h @@ -56,6 +56,7 @@ public: (Area.GetRelBlockType(2, 0, 1) == E_BLOCK_CHEST) ) { + // FIXME: This is unreachable, as the condition is the same as the above one a_BlockMeta = (yaw < 0) ? 4 : 5; return true; } diff --git a/src/Blocks/BlockRail.h b/src/Blocks/BlockRail.h index ad78d290a..358b5ca11 100644 --- a/src/Blocks/BlockRail.h +++ b/src/Blocks/BlockRail.h @@ -141,7 +141,7 @@ public: NIBBLETYPE Meta = 0; char RailsCnt = 0; bool Neighbors[8]; // 0 - EAST, 1 - WEST, 2 - NORTH, 3 - SOUTH, 4 - EAST UP, 5 - WEST UP, 6 - NORTH UP, 7 - SOUTH UP - memset(Neighbors, false, sizeof(Neighbors)); + memset(Neighbors, 0, sizeof(Neighbors)); Neighbors[0] = (IsUnstable(a_ChunkInterface, a_BlockX + 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_EAST, E_PURE_DOWN)); Neighbors[1] = (IsUnstable(a_ChunkInterface, a_BlockX - 1, a_BlockY, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_WEST, E_PURE_DOWN)); Neighbors[2] = (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ - 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_DOWN)); -- cgit v1.2.3 From 9660c4816f75db569f14f5e40786f246dcde2386 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Wed, 23 Apr 2014 16:57:32 +0200 Subject: The new leaves don't decay anymore. Fixes #792 --- src/Blocks/BlockLeaves.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Blocks') diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index 8af14686e..d21227b07 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -16,6 +16,7 @@ { \ case E_BLOCK_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \ case E_BLOCK_LOG: return true; \ + case E_BLOCK_NEW_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \ case E_BLOCK_NEW_LOG: return true; \ } -- cgit v1.2.3