From 5ba46ebc21714c7398e7c1a14e81cb0f00c3f348 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Mon, 3 Feb 2014 20:08:38 +0100 Subject: This renames the cBlockWoodHandler to cBlockSidewaysHandler, and implements a new cBlockQuartzHandler to handle the quartz pillars. --- src/Blocks/BlockHandler.cpp | 9 ++++-- src/Blocks/BlockQuartz.h | 66 +++++++++++++++++++++++++++++++++++++++++ src/Blocks/BlockSideways.h | 72 +++++++++++++++++++++++++++++++++++++++++++++ src/Blocks/BlockWood.h | 72 --------------------------------------------- 4 files changed, 144 insertions(+), 75 deletions(-) create mode 100644 src/Blocks/BlockQuartz.h create mode 100644 src/Blocks/BlockSideways.h delete mode 100644 src/Blocks/BlockWood.h (limited to 'src/Blocks') diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index c16f255b8..3ecf0d7e2 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -49,6 +49,7 @@ #include "BlockPlanks.h" #include "BlockPortal.h" #include "BlockPumpkin.h" +#include "BlockQuartz.h" #include "BlockRail.h" #include "BlockRedstone.h" #include "BlockRedstoneLamp.h" @@ -56,6 +57,7 @@ #include "BlockRedstoneTorch.h" #include "BlockSand.h" #include "BlockSapling.h" +#include "BlockSideways.h" #include "BlockSign.h" #include "BlockSlab.h" #include "BlockSnow.h" @@ -67,7 +69,6 @@ #include "BlockTorch.h" #include "BlockTrapdoor.h" #include "BlockVine.h" -#include "BlockWood.h" #include "BlockWorkbench.h" @@ -144,6 +145,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_GLASS: return new cBlockGlassHandler (a_BlockType); case E_BLOCK_GRASS: return new cBlockDirtHandler (a_BlockType); case E_BLOCK_GRAVEL: return new cBlockGravelHandler (a_BlockType); + case E_BLOCK_HAY_BALE: return new cBlockSidewaysHandler (a_BlockType); case E_BLOCK_HOPPER: return new cBlockHopperHandler (a_BlockType); case E_BLOCK_ICE: return new cBlockIceHandler (a_BlockType); case E_BLOCK_INACTIVE_COMPARATOR: return new cBlockComparatorHandler (a_BlockType); @@ -158,14 +160,14 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_LAVA: return new cBlockLavaHandler (a_BlockType); case E_BLOCK_LEAVES: return new cBlockLeavesHandler (a_BlockType); case E_BLOCK_LIT_FURNACE: return new cBlockFurnaceHandler (a_BlockType); - case E_BLOCK_LOG: return new cBlockWoodHandler (a_BlockType); + case E_BLOCK_LOG: return new cBlockSidewaysHandler (a_BlockType); case E_BLOCK_MELON: return new cBlockMelonHandler (a_BlockType); case E_BLOCK_MELON_STEM: return new cBlockStemsHandler (a_BlockType); case E_BLOCK_MYCELIUM: return new cBlockMyceliumHandler (a_BlockType); case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType); case E_BLOCK_NETHER_WART: return new cBlockNetherWartHandler (a_BlockType); - case E_BLOCK_NEW_LOG: return new cBlockWoodHandler (a_BlockType); + case E_BLOCK_NEW_LOG: return new cBlockSidewaysHandler (a_BlockType); case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType); case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType); case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ( ); @@ -174,6 +176,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_POWERED_RAIL: return new cBlockRailHandler (a_BlockType); case E_BLOCK_PUMPKIN: return new cBlockPumpkinHandler (a_BlockType); case E_BLOCK_PUMPKIN_STEM: return new cBlockStemsHandler (a_BlockType); + case E_BLOCK_QUARTZ_BLOCK: return new cBlockQuartsHandler (a_BlockType); case E_BLOCK_QUARTZ_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType); case E_BLOCK_REDSTONE_LAMP_ON: return new cBlockRedstoneLampHandler (a_BlockType); // We need this to change pickups to an off lamp; else 1.7+ clients crash diff --git a/src/Blocks/BlockQuartz.h b/src/Blocks/BlockQuartz.h new file mode 100644 index 000000000..a01abac7b --- /dev/null +++ b/src/Blocks/BlockQuartz.h @@ -0,0 +1,66 @@ + +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockQuartsHandler : public cBlockHandler +{ +public: + cBlockQuartsHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual bool GetPlacementBlockTypeMeta( + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage); + if (Meta != 0x2) // Check if the block is a pillar block. + { + return false; + } + + a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta); + return true; + } + + inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace, NIBBLETYPE a_QuartzMeta) + { + switch (a_BlockFace) + { + case BLOCK_FACE_YM: + case BLOCK_FACE_YP: + { + return a_QuartzMeta; // Top or bottom, just return original + } + + case BLOCK_FACE_ZP: + case BLOCK_FACE_ZM: + { + return 0x4; // North or south + } + + case BLOCK_FACE_XP: + case BLOCK_FACE_XM: + { + return 0x3; // East or west + } + + default: + { + ASSERT(!"Unhandled block face!"); + return a_QuartzMeta; // No idea, give a special meta (all sides the sa) + } + } + } +} ; \ No newline at end of file diff --git a/src/Blocks/BlockSideways.h b/src/Blocks/BlockSideways.h new file mode 100644 index 000000000..f11f0bee1 --- /dev/null +++ b/src/Blocks/BlockSideways.h @@ -0,0 +1,72 @@ + +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockSidewaysHandler : public cBlockHandler +{ +public: + cBlockSidewaysHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual bool GetPlacementBlockTypeMeta( + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage); + a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta); + return true; + } + + + inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace, NIBBLETYPE a_WoodMeta) + { + switch (a_BlockFace) + { + case BLOCK_FACE_YM: + case BLOCK_FACE_YP: + { + return a_WoodMeta; // Top or bottom, just return original + } + + case BLOCK_FACE_ZP: + case BLOCK_FACE_ZM: + { + return a_WoodMeta | 0x8; // North or south + } + + case BLOCK_FACE_XP: + case BLOCK_FACE_XM: + { + return a_WoodMeta | 0x4; // East or west + } + + default: + { + ASSERT(!"Unhandled block face!"); + return a_WoodMeta | 0xC; // No idea, give a special meta (all sides bark) + } + } + } + + + virtual const char * GetStepSound(void) override + { + return "step.wood"; + } +} ; + + + + diff --git a/src/Blocks/BlockWood.h b/src/Blocks/BlockWood.h deleted file mode 100644 index cf49d0745..000000000 --- a/src/Blocks/BlockWood.h +++ /dev/null @@ -1,72 +0,0 @@ - -#pragma once - -#include "BlockHandler.h" - - - - - -class cBlockWoodHandler : public cBlockHandler -{ -public: - cBlockWoodHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) - { - } - - - virtual bool GetPlacementBlockTypeMeta( - cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) override - { - a_BlockType = m_BlockType; - NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage); - a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta); - return true; - } - - - inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace, NIBBLETYPE a_WoodMeta) - { - switch (a_BlockFace) - { - case BLOCK_FACE_YM: - case BLOCK_FACE_YP: - { - return a_WoodMeta; // Top or bottom, just return original - } - - case BLOCK_FACE_ZP: - case BLOCK_FACE_ZM: - { - return a_WoodMeta | 0x8; // North or south - } - - case BLOCK_FACE_XP: - case BLOCK_FACE_XM: - { - return a_WoodMeta | 0x4; // East or west - } - - default: - { - ASSERT(!"Unhandled block face!"); - return a_WoodMeta | 0xC; // No idea, give a special meta (all sides bark) - } - } - } - - - virtual const char * GetStepSound(void) override - { - return "step.wood"; - } -} ; - - - - -- cgit v1.2.3 From 0c29c52ff3713047fe280bdc07d7a2f09e9a32e8 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Mon, 3 Feb 2014 20:22:45 +0100 Subject: Renamed cBlockQuartsHandler to cBlockQuartzHandler. Fixed not being able to place normal quartz blocks. --- src/Blocks/BlockHandler.cpp | 2 +- src/Blocks/BlockQuartz.h | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src/Blocks') diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 3ecf0d7e2..657058e3e 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -176,7 +176,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_POWERED_RAIL: return new cBlockRailHandler (a_BlockType); case E_BLOCK_PUMPKIN: return new cBlockPumpkinHandler (a_BlockType); case E_BLOCK_PUMPKIN_STEM: return new cBlockStemsHandler (a_BlockType); - case E_BLOCK_QUARTZ_BLOCK: return new cBlockQuartsHandler (a_BlockType); + case E_BLOCK_QUARTZ_BLOCK: return new cBlockQuartzHandler (a_BlockType); case E_BLOCK_QUARTZ_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType); case E_BLOCK_REDSTONE_LAMP_ON: return new cBlockRedstoneLampHandler (a_BlockType); // We need this to change pickups to an off lamp; else 1.7+ clients crash diff --git a/src/Blocks/BlockQuartz.h b/src/Blocks/BlockQuartz.h index a01abac7b..e5306ff6a 100644 --- a/src/Blocks/BlockQuartz.h +++ b/src/Blocks/BlockQuartz.h @@ -7,10 +7,10 @@ -class cBlockQuartsHandler : public cBlockHandler +class cBlockQuartzHandler : public cBlockHandler { public: - cBlockQuartsHandler(BLOCKTYPE a_BlockType) + cBlockQuartzHandler(BLOCKTYPE a_BlockType) : cBlockHandler(a_BlockType) { } @@ -27,7 +27,7 @@ public: NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage); if (Meta != 0x2) // Check if the block is a pillar block. { - return false; + return true; } a_BlockMeta = BlockFaceToMetaData(a_BlockFace, Meta); -- cgit v1.2.3 From 347488a9a23e43b59062a8f161bcc7f88628db56 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Mon, 3 Feb 2014 20:34:05 +0100 Subject: Fixed some issues. Meta wasn't set if the block wasn't a pillar. Fixed typo. --- src/Blocks/BlockQuartz.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Blocks') diff --git a/src/Blocks/BlockQuartz.h b/src/Blocks/BlockQuartz.h index e5306ff6a..41f4e15a7 100644 --- a/src/Blocks/BlockQuartz.h +++ b/src/Blocks/BlockQuartz.h @@ -27,6 +27,7 @@ public: NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage); if (Meta != 0x2) // Check if the block is a pillar block. { + a_BlockMeta = Meta; return true; } @@ -59,7 +60,7 @@ public: default: { ASSERT(!"Unhandled block face!"); - return a_QuartzMeta; // No idea, give a special meta (all sides the sa) + return a_QuartzMeta; // No idea, give a special meta (all sides the same) } } } -- cgit v1.2.3 From 70e48960acdbc09bedd4bbeb536e6aa46b50f82e Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Mon, 3 Feb 2014 22:30:32 +0100 Subject: Named the different quartz block. --- src/Blocks/BlockQuartz.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Blocks') diff --git a/src/Blocks/BlockQuartz.h b/src/Blocks/BlockQuartz.h index 41f4e15a7..a9f8f9046 100644 --- a/src/Blocks/BlockQuartz.h +++ b/src/Blocks/BlockQuartz.h @@ -25,7 +25,7 @@ public: { a_BlockType = m_BlockType; NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage); - if (Meta != 0x2) // Check if the block is a pillar block. + if (Meta != E_META_QUARTZ_PILLAR) // Check if the block is a pillar block. { a_BlockMeta = Meta; return true; -- cgit v1.2.3 From 634331fd3b84c4099dfbfbbde3edebf2a1f221eb Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 4 Feb 2014 18:38:10 +0100 Subject: Fixed chest placement. Fixes #624. --- src/Blocks/BlockChest.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/Blocks') diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h index 014b98063..280f2f288 100644 --- a/src/Blocks/BlockChest.h +++ b/src/Blocks/BlockChest.h @@ -110,9 +110,11 @@ public: return "step.wood"; } - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { - return CanBeAt(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); + int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; + int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; + return CanBeAt(a_ChunkInterface, BlockX, a_RelY, BlockZ); } -- cgit v1.2.3 From 8464f689ea214d3c30105ae58539885cf1268317 Mon Sep 17 00:00:00 2001 From: Tycho Date: Tue, 4 Feb 2014 10:59:05 -0800 Subject: Improved Type safety of eBlockFace May Fix #640 --- src/Blocks/BlockBed.cpp | 4 ++-- src/Blocks/BlockBed.h | 4 ++-- src/Blocks/BlockButton.h | 8 ++++---- src/Blocks/BlockCarpet.h | 2 +- src/Blocks/BlockChest.h | 4 ++-- src/Blocks/BlockComparator.h | 4 ++-- src/Blocks/BlockDoor.cpp | 4 ++-- src/Blocks/BlockDoor.h | 6 +++--- src/Blocks/BlockDropSpenser.h | 2 +- src/Blocks/BlockEnderchest.h | 2 +- src/Blocks/BlockEntity.h | 2 +- src/Blocks/BlockFenceGate.h | 4 ++-- src/Blocks/BlockFurnace.h | 2 +- src/Blocks/BlockHandler.cpp | 6 +++--- src/Blocks/BlockHandler.h | 6 +++--- src/Blocks/BlockHopper.h | 2 +- src/Blocks/BlockLadder.h | 33 +++++++++++++++++---------------- src/Blocks/BlockLever.h | 8 ++++---- src/Blocks/BlockPiston.cpp | 2 +- src/Blocks/BlockPiston.h | 2 +- src/Blocks/BlockPlanks.h | 2 +- src/Blocks/BlockPortal.h | 2 +- src/Blocks/BlockPumpkin.h | 4 ++-- src/Blocks/BlockQuartz.h | 6 +++--- src/Blocks/BlockRail.h | 4 ++-- src/Blocks/BlockRedstoneRepeater.h | 4 ++-- src/Blocks/BlockSideways.h | 4 ++-- src/Blocks/BlockSign.h | 4 ++-- src/Blocks/BlockSlab.h | 2 +- src/Blocks/BlockSnow.h | 2 +- src/Blocks/BlockStairs.h | 2 +- src/Blocks/BlockTorch.h | 16 ++++++++-------- src/Blocks/BlockTrapdoor.h | 8 ++++---- src/Blocks/BlockVine.h | 2 +- src/Blocks/BlockWorkbench.h | 2 +- 35 files changed, 86 insertions(+), 85 deletions(-) (limited to 'src/Blocks') diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index 65d397b36..2fd993817 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -7,7 +7,7 @@ void cBlockBedHandler::OnPlacedByPlayer( cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) @@ -51,7 +51,7 @@ void cBlockBedHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInt -void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { if (a_WorldInterface.GetDimension() != dimOverworld) { diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h index 0b86fe5e7..caec2b56f 100644 --- a/src/Blocks/BlockBed.h +++ b/src/Blocks/BlockBed.h @@ -20,9 +20,9 @@ public: } - virtual void OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual void OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual bool IsUseable(void) override diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h index f592b94a1..ca6850ced 100644 --- a/src/Blocks/BlockButton.h +++ b/src/Blocks/BlockButton.h @@ -16,7 +16,7 @@ public: } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { // Set p the ON bit to on NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x08); @@ -44,7 +44,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -61,7 +61,7 @@ public: } - inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace) + inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace) { switch (a_BlockFace) { @@ -77,7 +77,7 @@ public: } } - inline static NIBBLETYPE BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) + inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) { switch (a_Meta & 0x7) { diff --git a/src/Blocks/BlockCarpet.h b/src/Blocks/BlockCarpet.h index 757d62c33..33dc1da6c 100644 --- a/src/Blocks/BlockCarpet.h +++ b/src/Blocks/BlockCarpet.h @@ -32,7 +32,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h index 014b98063..c2ac8ae27 100644 --- a/src/Blocks/BlockChest.h +++ b/src/Blocks/BlockChest.h @@ -21,7 +21,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -67,7 +67,7 @@ public: virtual void OnPlacedByPlayer( cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) override diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h index 3b32efd6b..aba390d9d 100644 --- a/src/Blocks/BlockComparator.h +++ b/src/Blocks/BlockComparator.h @@ -18,7 +18,7 @@ public: } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); Meta ^= 0x04; // Toggle 3rd (addition/subtraction) bit with XOR @@ -47,7 +47,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp index 9d891f2b2..2ff5c1c37 100644 --- a/src/Blocks/BlockDoor.cpp +++ b/src/Blocks/BlockDoor.cpp @@ -43,7 +43,7 @@ void cBlockDoorHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldIn -void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR) { @@ -57,7 +57,7 @@ void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterfac void cBlockDoorHandler::OnPlacedByPlayer( cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h index 2da561952..ef0dbb787 100644 --- a/src/Blocks/BlockDoor.h +++ b/src/Blocks/BlockDoor.h @@ -15,13 +15,13 @@ public: cBlockDoorHandler(BLOCKTYPE a_BlockType); virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual const char * GetStepSound(void) override; virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -54,7 +54,7 @@ public: virtual void OnPlacedByPlayer( cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) override; diff --git a/src/Blocks/BlockDropSpenser.h b/src/Blocks/BlockDropSpenser.h index 0c285612e..30d347ec9 100644 --- a/src/Blocks/BlockDropSpenser.h +++ b/src/Blocks/BlockDropSpenser.h @@ -23,7 +23,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockEnderchest.h b/src/Blocks/BlockEnderchest.h index 7ea09cd4c..b4b0b995d 100644 --- a/src/Blocks/BlockEnderchest.h +++ b/src/Blocks/BlockEnderchest.h @@ -24,7 +24,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockEntity.h b/src/Blocks/BlockEntity.h index f05bf16b1..7f86a22b2 100644 --- a/src/Blocks/BlockEntity.h +++ b/src/Blocks/BlockEntity.h @@ -15,7 +15,7 @@ public: { } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { a_ChunkInterface.UseBlockEntity(a_Player, a_BlockX, a_BlockY, a_BlockZ); } diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h index 2d0cfb8fd..fb984f345 100644 --- a/src/Blocks/BlockFenceGate.h +++ b/src/Blocks/BlockFenceGate.h @@ -19,7 +19,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -30,7 +30,7 @@ public: } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { NIBBLETYPE OldMetaData = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetYaw()); diff --git a/src/Blocks/BlockFurnace.h b/src/Blocks/BlockFurnace.h index bbc50de9f..27ef2689f 100644 --- a/src/Blocks/BlockFurnace.h +++ b/src/Blocks/BlockFurnace.h @@ -27,7 +27,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 657058e3e..6c9bbeb02 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -250,7 +250,7 @@ cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType) bool cBlockHandler::GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) @@ -273,7 +273,7 @@ void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface -void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { } @@ -347,7 +347,7 @@ void cBlockHandler::OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterfac -void cBlockHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +void cBlockHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) { } diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 44b15bce1..a2913d7f8 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -35,7 +35,7 @@ public: */ virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ); @@ -46,7 +46,7 @@ public: /// Called by cClientHandle::HandlePlaceBlock() after the player has placed a new block. Called after OnPlaced(). virtual void OnPlacedByPlayer( cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ); @@ -67,7 +67,7 @@ public: virtual void OnDigging(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called if the user right clicks the block and the block is useable - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); /// Called when the item is mined to convert it into pickups. Pickups may specify multiple items. Appends items to a_Pickups, preserves its original contents virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta); diff --git a/src/Blocks/BlockHopper.h b/src/Blocks/BlockHopper.h index aa0317660..59b84aa0e 100644 --- a/src/Blocks/BlockHopper.h +++ b/src/Blocks/BlockHopper.h @@ -19,7 +19,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockLadder.h b/src/Blocks/BlockLadder.h index 5c2b542c0..6a105d5c9 100644 --- a/src/Blocks/BlockLadder.h +++ b/src/Blocks/BlockLadder.h @@ -20,7 +20,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -41,37 +41,38 @@ public: } - static NIBBLETYPE DirectionToMetaData(char a_Direction) // tolua_export + static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) // tolua_export { // tolua_export switch (a_Direction) { - case 0x2: return 0x2; - case 0x3: return 0x3; - case 0x4: return 0x4; - case 0x5: return 0x5; + case BLOCK_FACE_ZM: return 0x2; + case BLOCK_FACE_ZP: return 0x3; + case BLOCK_FACE_XM: return 0x4; + case BLOCK_FACE_XP: return 0x5; default: return 0x2; } } // tolua_export - static char MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export + static eBlockFace MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export { // tolua_export switch (a_MetaData) { - case 0x2: return 0x2; - case 0x3: return 0x3; - case 0x4: return 0x4; - case 0x5: return 0x5; - default: return 0x2; + case 0x2: return BLOCK_FACE_ZM; + case 0x3: return BLOCK_FACE_ZP; + case 0x4: return BLOCK_FACE_XM; + case 0x5: return BLOCK_FACE_XP; + default: return BLOCK_FACE_ZM; } } // tolua_export /// Finds a suitable Direction for the Ladder. Returns BLOCK_FACE_BOTTOM on failure - static char FindSuitableBlockFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) + static eBlockFace FindSuitableBlockFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { - for (int Face = 2; Face <= 5; Face++) + for (int FaceInt = BLOCK_FACE_ZM; FaceInt <= BLOCK_FACE_XP; FaceInt++) { + eBlockFace Face = static_cast(FaceInt); if (LadderCanBePlacedAt(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, Face)) { return Face; @@ -81,7 +82,7 @@ public: } - static bool LadderCanBePlacedAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) + static bool LadderCanBePlacedAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) { if ((a_BlockFace == BLOCK_FACE_BOTTOM) || (a_BlockFace == BLOCK_FACE_TOP)) { @@ -97,7 +98,7 @@ public: virtual bool CanBeAt(cChunkInterface & a_ChunkInterface,int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { // TODO: Use AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison - char BlockFace = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); + eBlockFace BlockFace = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; return LadderCanBePlacedAt(a_ChunkInterface, BlockX, a_RelY, BlockZ, BlockFace); diff --git a/src/Blocks/BlockLever.h b/src/Blocks/BlockLever.h index 09b600759..48c7e774b 100644 --- a/src/Blocks/BlockLever.h +++ b/src/Blocks/BlockLever.h @@ -15,7 +15,7 @@ public: { } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { // Flip the ON bit on/off using the XOR bitwise operation NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08); @@ -40,7 +40,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -51,7 +51,7 @@ public: } - inline static NIBBLETYPE LeverDirectionToMetaData(char a_Dir) + inline static NIBBLETYPE LeverDirectionToMetaData(eBlockFace a_Dir) { // Determine lever direction: switch (a_Dir) @@ -73,7 +73,7 @@ public: } - inline static NIBBLETYPE BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) + inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) { switch (a_Meta & 0x7) { diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp index e960d23e4..542eb33b5 100644 --- a/src/Blocks/BlockPiston.cpp +++ b/src/Blocks/BlockPiston.cpp @@ -54,7 +54,7 @@ void cBlockPistonHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorld bool cBlockPistonHandler::GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) diff --git a/src/Blocks/BlockPiston.h b/src/Blocks/BlockPiston.h index de40afdd6..7632b5e5a 100644 --- a/src/Blocks/BlockPiston.h +++ b/src/Blocks/BlockPiston.h @@ -17,7 +17,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override; diff --git a/src/Blocks/BlockPlanks.h b/src/Blocks/BlockPlanks.h index 483761b5f..2a99a455e 100644 --- a/src/Blocks/BlockPlanks.h +++ b/src/Blocks/BlockPlanks.h @@ -18,7 +18,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockPortal.h b/src/Blocks/BlockPortal.h index dc916990e..21bcbdeea 100644 --- a/src/Blocks/BlockPortal.h +++ b/src/Blocks/BlockPortal.h @@ -18,7 +18,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockPumpkin.h b/src/Blocks/BlockPumpkin.h index 4a33d1d16..349f52605 100644 --- a/src/Blocks/BlockPumpkin.h +++ b/src/Blocks/BlockPumpkin.h @@ -14,7 +14,7 @@ public: { } - virtual void OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override + virtual void OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override { // Check whether the pumpkin is a part of a golem or a snowman @@ -80,7 +80,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockQuartz.h b/src/Blocks/BlockQuartz.h index a9f8f9046..9cc51490f 100644 --- a/src/Blocks/BlockQuartz.h +++ b/src/Blocks/BlockQuartz.h @@ -18,7 +18,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -35,7 +35,7 @@ public: return true; } - inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace, NIBBLETYPE a_QuartzMeta) + inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace, NIBBLETYPE a_QuartzMeta) { switch (a_BlockFace) { @@ -64,4 +64,4 @@ public: } } } -} ; \ No newline at end of file +} ; diff --git a/src/Blocks/BlockRail.h b/src/Blocks/BlockRail.h index 65c6889de..52d6f60b3 100644 --- a/src/Blocks/BlockRail.h +++ b/src/Blocks/BlockRail.h @@ -31,7 +31,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -344,7 +344,7 @@ public: } - bool IsNotConnected(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Pure = 0) + bool IsNotConnected(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, char a_Pure = 0) { AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false); NIBBLETYPE Meta; diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h index a48fed8b6..eb0918acf 100644 --- a/src/Blocks/BlockRedstoneRepeater.h +++ b/src/Blocks/BlockRedstoneRepeater.h @@ -20,7 +20,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -31,7 +31,7 @@ public: } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f)); } diff --git a/src/Blocks/BlockSideways.h b/src/Blocks/BlockSideways.h index f11f0bee1..69c0a7230 100644 --- a/src/Blocks/BlockSideways.h +++ b/src/Blocks/BlockSideways.h @@ -18,7 +18,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -30,7 +30,7 @@ public: } - inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace, NIBBLETYPE a_WoodMeta) + inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace, NIBBLETYPE a_WoodMeta) { switch (a_BlockFace) { diff --git a/src/Blocks/BlockSign.h b/src/Blocks/BlockSign.h index dced0008c..cd0c02a40 100644 --- a/src/Blocks/BlockSign.h +++ b/src/Blocks/BlockSign.h @@ -45,7 +45,7 @@ public: } - static char DirectionToMetaData(char a_Direction) + static char DirectionToMetaData(eBlockFace a_Direction) { switch (a_Direction) { @@ -64,7 +64,7 @@ public: virtual void OnPlacedByPlayer( cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) override diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h index 51e78393a..3628303ce 100644 --- a/src/Blocks/BlockSlab.h +++ b/src/Blocks/BlockSlab.h @@ -34,7 +34,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockSnow.h b/src/Blocks/BlockSnow.h index b79ef9f64..a3daf0393 100644 --- a/src/Blocks/BlockSnow.h +++ b/src/Blocks/BlockSnow.h @@ -19,7 +19,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockStairs.h b/src/Blocks/BlockStairs.h index d50014dd1..c1887bc46 100644 --- a/src/Blocks/BlockStairs.h +++ b/src/Blocks/BlockStairs.h @@ -20,7 +20,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h index c3b25c899..13f961d21 100644 --- a/src/Blocks/BlockTorch.h +++ b/src/Blocks/BlockTorch.h @@ -19,7 +19,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -57,7 +57,7 @@ public: } - inline static NIBBLETYPE DirectionToMetaData(char a_Direction) + inline static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) { switch (a_Direction) { @@ -77,7 +77,7 @@ public: } - inline static char MetaDataToDirection(NIBBLETYPE a_MetaData) + inline static eBlockFace MetaDataToDirection(NIBBLETYPE a_MetaData) { switch (a_MetaData) { @@ -93,11 +93,11 @@ public: break; } } - return 0; + return BLOCK_FACE_TOP; } - static bool CanBePlacedOn(BLOCKTYPE a_BlockType, char a_BlockFace) + static bool CanBePlacedOn(BLOCKTYPE a_BlockType, eBlockFace a_BlockFace) { if ( !g_BlockFullyOccupiesVoxel[a_BlockType] ) { @@ -111,9 +111,9 @@ public: /// Finds a suitable face to place the torch, returning BLOCK_FACE_NONE on failure - static char FindSuitableFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) + static eBlockFace FindSuitableFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { - for (int i = BLOCK_FACE_YM; i <= BLOCK_FACE_XP; i++) // Loop through all directions + for (eBlockFace i = BLOCK_FACE_YM; i <= BLOCK_FACE_XP; i++) // Loop through all directions { AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, i, true); BLOCKTYPE BlockInQuestion = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ); @@ -145,7 +145,7 @@ public: virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { - char Face = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); + eBlockFace Face = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ)); AddFaceDirection(a_RelX, a_RelY, a_RelZ, Face, true); BLOCKTYPE BlockInQuestion; diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h index f549b4183..37e79a1e1 100644 --- a/src/Blocks/BlockTrapdoor.h +++ b/src/Blocks/BlockTrapdoor.h @@ -32,7 +32,7 @@ public: return true; } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { // Flip the ON bit on/off using the XOR bitwise operation NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x04); @@ -42,7 +42,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -57,7 +57,7 @@ public: return true; } - inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace) + inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace) { switch (a_BlockFace) { @@ -73,7 +73,7 @@ public: } } - inline static NIBBLETYPE BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) + inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) { switch (a_Meta & 0x3) { diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h index aa0d582b3..ee7dcee8a 100644 --- a/src/Blocks/BlockVine.h +++ b/src/Blocks/BlockVine.h @@ -19,7 +19,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Blocks/BlockWorkbench.h b/src/Blocks/BlockWorkbench.h index 1c08adb43..70468369c 100644 --- a/src/Blocks/BlockWorkbench.h +++ b/src/Blocks/BlockWorkbench.h @@ -19,7 +19,7 @@ public: } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ); a_Player->OpenWindow(Window); -- cgit v1.2.3 From 1f26c9f5ab478b072eac7e850e730d5f0095c7dd Mon Sep 17 00:00:00 2001 From: Tycho Date: Tue, 4 Feb 2014 11:26:39 -0800 Subject: Fix gcc not having operator ++ on enums --- src/Blocks/BlockTorch.h | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'src/Blocks') diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h index 13f961d21..f2a4c8665 100644 --- a/src/Blocks/BlockTorch.h +++ b/src/Blocks/BlockTorch.h @@ -113,9 +113,10 @@ public: /// Finds a suitable face to place the torch, returning BLOCK_FACE_NONE on failure static eBlockFace FindSuitableFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) { - for (eBlockFace i = BLOCK_FACE_YM; i <= BLOCK_FACE_XP; i++) // Loop through all directions + for (int i = BLOCK_FACE_YM; i <= BLOCK_FACE_XP; i++) // Loop through all directions { - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, i, true); + eBlockFace Face = static_cast(i); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, Face, true); BLOCKTYPE BlockInQuestion = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ); if ( // If on a block that can only hold a torch if torch is standing on it, return that face @@ -123,20 +124,20 @@ public: (BlockInQuestion == E_BLOCK_FENCE) || (BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) || (BlockInQuestion == E_BLOCK_COBBLESTONE_WALL)) && - (i == BLOCK_FACE_TOP) + (Face == BLOCK_FACE_TOP) ) { - return i; + return Face; } else if ((g_BlockFullyOccupiesVoxel[BlockInQuestion]) && (i != BLOCK_FACE_BOTTOM)) { // Otherwise, if block in that direction is torch placeable and we haven't gotten to it via the bottom face, return that face - return i; + return Face; } else { // Reset coords in preparation for next iteration - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, i, false); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, Face, false); } } return BLOCK_FACE_NONE; -- cgit v1.2.3