From 1f726b7d9dade75d8f7a3e105f3c9689a1ef0e0b Mon Sep 17 00:00:00 2001 From: Howaner Date: Wed, 19 Feb 2014 14:45:09 +0100 Subject: Rename SkullEntity to MobHeadEntity --- src/Chunk.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Chunk.cpp') diff --git a/src/Chunk.cpp b/src/Chunk.cpp index d386b85f8..4f301c209 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -19,7 +19,7 @@ #include "BlockEntities/JukeboxEntity.h" #include "BlockEntities/NoteEntity.h" #include "BlockEntities/SignEntity.h" -#include "BlockEntities/SkullEntity.h" +#include "BlockEntities/MobHeadEntity.h" #include "Entities/Pickup.h" #include "Item.h" #include "Noise.h" @@ -2344,7 +2344,7 @@ bool cChunk::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCom -bool cChunk::DoWithSkullBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cSkullBlockCallback & a_Callback) +bool cChunk::DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback) { // The blockentity list is locked by the parent chunkmap's CS for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) @@ -2361,7 +2361,7 @@ bool cChunk::DoWithSkullBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cSkull } // The correct block entity is here, - if (a_Callback.Item((cSkullEntity *)*itr)) + if (a_Callback.Item((cMobHeadEntity *)*itr)) { return false; } -- cgit v1.2.3