From f1192c6860fc209509a414beaa4bbeaf87cfcb8d Mon Sep 17 00:00:00 2001 From: QUSpilPrgm Date: Sun, 29 May 2016 22:10:35 +0200 Subject: Makes tall grass and large flowers bonemealable Adds the bonemeal particle effect to some more places --- src/ChunkMap.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/ChunkMap.h') diff --git a/src/ChunkMap.h b/src/ChunkMap.h index b481e3c9b..8a604ac09 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -369,6 +369,9 @@ public: /** Grows a cactus present at the block specified by the amount of blocks specified, up to the max height specified in the config; returns the amount of blocks the cactus grew inside this call */ int GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); + /** Grows a tall grass present at the block specified to a two tall grass; returns true if the grass grew */ + bool GrowTallGrass(int a_BlockX, int a_BlockY, int a_BlockZ); + /** Sets the blockticking to start at the specified block. Only one blocktick per chunk may be set, second call overwrites the first call */ void SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ); -- cgit v1.2.3