From 3c31f2d8d8caa9660ab5a2ca67a658ff3cf47ee0 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 15 Jan 2014 22:36:19 +0000 Subject: Implemented Ctrl-Q drop stack Also fixed an issue with TossItems not respecting count. --- src/ClientHandle.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/ClientHandle.cpp') diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 9348a1825..fb7ea27d9 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -629,6 +629,17 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, ch return; } + case DIG_STATUS_DROP_STACK: + { + if (PlgMgr->CallHookPlayerTossingItem(*m_Player)) + { + // A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch) + return; + } + m_Player->TossItem(false, 64); // Toss entire slot - if there aren't enough items, the maximum will be ejected + return; + } + default: { ASSERT(!"Unhandled DIG_STATUS"); -- cgit v1.2.3