From c0c47d33c571bde4cfb45043b645b3d45c3223e6 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 12 Apr 2014 13:16:48 +0100 Subject: Entities handle chunks properly again * Entities properly handle chunks * Changed EntityStatus enums to be less shouty --- src/ClientHandle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/ClientHandle.cpp') diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 5876e55c7..06091cae4 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -2101,7 +2101,7 @@ void cClientHandle::SendExplosion(double a_BlockX, double a_BlockY, double a_Blo } // Update the statistics: - m_NumExplosionsThisTick += 1; + m_NumExplosionsThisTick++; m_Protocol->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, a_Radius, a_BlocksAffected, a_PlayerMotion); } -- cgit v1.2.3