From 09cea625fcf2d1eb1fb37a57c5712d992c96e4fd Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 15 Nov 2014 22:26:54 +0100 Subject: Renamed m_UsedViewDistance to m_CurrentViewDistance --- src/ClientHandle.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/ClientHandle.h') diff --git a/src/ClientHandle.h b/src/ClientHandle.h index c0826d7c4..8d241c1e7 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -221,7 +221,7 @@ public: void SetViewDistance(int a_ViewDistance); /** Returns the view distance that the player currently have. */ - int GetViewDistance(void) const { return m_UsedViewDistance; } + int GetViewDistance(void) const { return m_CurrentViewDistance; } /** Returns the view distance that the player request, not the used view distance. */ int GetRequestedViewDistance(void) const { return m_RequestedViewDistance; } @@ -339,8 +339,8 @@ private: /** The type used for storing the names of registered plugin channels. */ typedef std::set cChannels; - /** Number of chunks the player can see in each direction */ - int m_UsedViewDistance; + /** The actual view distance used, the minimum of client's requested view distance and world's max view distance. */ + int m_CurrentViewDistance; /** The requested view distance from the player. It isn't clamped with 1 and the max view distance of the world. */ int m_RequestedViewDistance; -- cgit v1.2.3