From cd97aa83307ce33068082dc57deee8d922fec432 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 10 Jul 2022 23:55:11 +0100 Subject: Pickups: improve coalescing implementation + Add ability to coalesce before spawning in to world. * Adapt coalescing for pickup entities already in the world to be more like Vanilla. --- src/ClientHandle.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/ClientHandle.h') diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 9f3cbb18d..cd49417a5 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -169,7 +169,7 @@ public: // tolua_export void SendChatSystem (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = ""); void SendChatSystem (const cCompositeChat & a_Message); void SendChunkData (int a_ChunkX, int a_ChunkZ, ContiguousByteBufferView a_ChunkData); - void SendCollectEntity (const cEntity & a_Collected, const cEntity & a_Collector, unsigned a_Count); // tolua_export + void SendCollectEntity (const cEntity & a_Collected, const cPawn & a_Collector, unsigned a_Count); // tolua_export void SendDestroyEntity (const cEntity & a_Entity); // tolua_export void SendDetachEntity (const cEntity & a_Entity, const cEntity & a_PreviousVehicle); // tolua_export void SendDisconnect (const AString & a_Reason); -- cgit v1.2.3