From 45c84ea93318a4ab8921a20d7d2c086cfc313999 Mon Sep 17 00:00:00 2001 From: DevToaster Date: Tue, 31 Mar 2015 11:03:35 -0400 Subject: Changed air drag units to 'interpolated ticks' per second --- src/Entities/Entity.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Entities/Entity.cpp') diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 67dae44b2..51cee248e 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -36,7 +36,7 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d m_bHasSentNoSpeed(true), m_bOnGround(false), m_Gravity(-9.81f), - m_AirDrag(0.4f), + m_AirDrag(0.02f), m_LastPos(a_X, a_Y, a_Z), m_IsInitialized(false), m_WorldTravellingFrom(nullptr), @@ -944,7 +944,7 @@ void cEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { // Normal gravity fallspeed = m_Gravity * DtSec.count(); - NextSpeed -= NextSpeed * m_AirDrag * DtSec.count(); + NextSpeed -= NextSpeed * (m_AirDrag * 20.0f) * DtSec.count(); } NextSpeed.y += static_cast(fallspeed); } -- cgit v1.2.3