From 365cbc6e1cea96741e26c9ce912b003f8fd2c62c Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 29 Sep 2019 14:59:24 +0200 Subject: Refactored more of Entities and BlockEntities to use Vector3. (#4403) --- src/Entities/Pickup.h | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/Entities/Pickup.h') diff --git a/src/Entities/Pickup.h b/src/Entities/Pickup.h index 6b3d9f9f2..e1f3ed1a8 100644 --- a/src/Entities/Pickup.h +++ b/src/Entities/Pickup.h @@ -18,14 +18,15 @@ class cPlayer; class cPickup : public cEntity { - typedef cEntity super; - -public: // tolua_end + using super = cEntity; + +public: // tolua_export + CLASS_PROTODEF(cPickup) - cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f, int a_LifetimeTicks = 6000, bool a_CanCombine = true); + cPickup(Vector3d a_Pos, const cItem & a_Item, bool IsPlayerCreated, Vector3f a_Speed = Vector3f(), int a_LifetimeTicks = 6000, bool a_CanCombine = true); cItem & GetItem(void) {return m_Item; } // tolua_export const cItem & GetItem(void) const {return m_Item; } -- cgit v1.2.3