From 3b24bc870bb39a8b8812ed307250e1188b9ff788 Mon Sep 17 00:00:00 2001 From: andrew Date: Mon, 17 Feb 2014 16:27:12 +0200 Subject: Map item handler; Fixed several bugs --- src/Entities/Player.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 286d43cf6..fdf8d4303 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -254,6 +254,9 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) HandleFloater(); } + // Update items (e.g. Maps) + m_Inventory.UpdateItems(); + // Send Player List (Once per m_LastPlayerListTime/1000 ms) cTimer t1; if (m_LastPlayerListTime + cPlayer::PLAYER_LIST_TIME_MS <= t1.GetNowTime()) -- cgit v1.2.3