From 013da806ec20b62a742aded9a9d2b8131193f30d Mon Sep 17 00:00:00 2001 From: jfhumann Date: Fri, 18 Apr 2014 21:09:44 +0200 Subject: Did some static analysis, fixed some bugs and optimized a lot of code --- src/Entities/Player.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 7f2e5b4c2..df656ffa1 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -85,9 +85,10 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) if (!LoadFromDisk()) { m_Inventory.Clear(); - SetPosX(cRoot::Get()->GetDefaultWorld()->GetSpawnX()); - SetPosY(cRoot::Get()->GetDefaultWorld()->GetSpawnY()); - SetPosZ(cRoot::Get()->GetDefaultWorld()->GetSpawnZ()); + cWorld * DefaultWorld = cRoot::Get()->GetDefaultWorld(); + SetPosX(DefaultWorld->GetSpawnX()); + SetPosY(DefaultWorld->GetSpawnY()); + SetPosZ(DefaultWorld->GetSpawnZ()); LOGD("Player \"%s\" is connecting for the first time, spawning at default world spawn {%.2f, %.2f, %.2f}", a_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ() @@ -1165,7 +1166,7 @@ Vector3d cPlayer::GetThrowSpeed(double a_SpeedCoeff) const -void cPlayer::ForceSetSpeed(Vector3d a_Direction) +void cPlayer::ForceSetSpeed(const Vector3d & a_Direction) { SetSpeed(a_Direction); m_ClientHandle->SendEntityVelocity(*this); -- cgit v1.2.3 From f48d43f050683488b4cdbddcc92cfc7804112c11 Mon Sep 17 00:00:00 2001 From: jfhumann Date: Sat, 19 Apr 2014 20:51:52 +0200 Subject: Fixed Flint and Steel, reverted Minecart change, renamed a parameter name --- src/Entities/Player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 46edb7199..fedb62527 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1166,9 +1166,9 @@ Vector3d cPlayer::GetThrowSpeed(double a_SpeedCoeff) const -void cPlayer::ForceSetSpeed(const Vector3d & a_Direction) +void cPlayer::ForceSetSpeed(const Vector3d & a_Speed) { - SetSpeed(a_Direction); + SetSpeed(a_Speed); m_ClientHandle->SendEntityVelocity(*this); } -- cgit v1.2.3