From 4bf160d596d8b9d0bfb3904470560b492453e5e4 Mon Sep 17 00:00:00 2001 From: peterbell10 Date: Wed, 11 Apr 2018 08:39:24 +0100 Subject: Update m_LastSentPosition in TeleportToCoords and DoMoveToWorld. (#4211) --- src/Entities/Player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index b4bf95f5b..a58d45fb0 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1607,7 +1607,7 @@ void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) // ask plugins to allow teleport to the new position. if (!cRoot::Get()->GetPluginManager()->CallHookEntityTeleport(*this, m_LastPosition, Vector3d(a_PosX, a_PosY, a_PosZ))) { - SetPosition(a_PosX, a_PosY, a_PosZ); + ResetPosition({a_PosX, a_PosY, a_PosZ}); FreezeInternal(GetPosition(), false); m_LastGroundHeight = a_PosY; m_bIsTeleporting = true; @@ -1996,7 +1996,7 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn, Vector3d VERIFY(!GetWorld()->RemovePlayer(*this, false)); // Set position to the new position - SetPosition(a_NewPosition); + ResetPosition(a_NewPosition); FreezeInternal(a_NewPosition, false); // Stop all mobs from targeting this player -- cgit v1.2.3