From 83a41c93e9dede8c187cf841d5618c27e145d2a3 Mon Sep 17 00:00:00 2001 From: Mat Date: Thu, 5 Mar 2020 21:33:43 +0200 Subject: Attached entities can't enter portals (#4484) * Attached entities can't enter portals * Whitespace fixes --- src/Entities/Player.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 421eddbd5..07342bd52 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -2029,6 +2029,9 @@ void cPlayer::DoMoveToWorld(const cEntity::sWorldChangeInfo & a_WorldChangeInfo) // Stop all mobs from targeting this player StopEveryoneFromTargetingMe(); + // If player is attached to entity, detach, to prevent client side effects + Detach(); + // Prevent further ticking in this world SetIsTicking(false); -- cgit v1.2.3