From 73b6a44d5f9e35f7471b7e86e4fd5ee463b2ea44 Mon Sep 17 00:00:00 2001 From: Lane Kolbly Date: Tue, 26 May 2015 20:35:28 -0500 Subject: Implemented nether portal scanning code. --- src/Entities/Player.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Entities/Player.h') diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 799990bf2..dffb61677 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -358,7 +358,7 @@ public: /** Moves the player to the specified world. Returns true if successful, false on failure (world not found). */ - virtual bool DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) override; + virtual bool DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn, Vector3d a_NewPosition) override; /** Saves all player data, such as inventory, to JSON */ bool SaveToDisk(void); -- cgit v1.2.3