From 60a52288d8b7c39e2330c71b1d2670273abf9bd1 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 20 Mar 2015 22:32:32 +0000 Subject: Improved arrow in-flight and block-hit appearance * Fixes #1495 --- src/Entities/ProjectileEntity.cpp | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'src/Entities/ProjectileEntity.cpp') diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 4f20bfae6..21ec4e63a 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -334,12 +334,7 @@ AString cProjectileEntity::GetMCAClassName(void) const void cProjectileEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); - - // TODO: see BroadcastMovementUpdate; RelativeMove packet jerkiness affects projectiles too (cause of sympton described in cArrowEntity::Tick()) - if (GetProjectileKind() != pkArrow) - { - BroadcastMovementUpdate(); - } + BroadcastMovementUpdate(); } -- cgit v1.2.3