From 365cbc6e1cea96741e26c9ce912b003f8fd2c62c Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 29 Sep 2019 14:59:24 +0200 Subject: Refactored more of Entities and BlockEntities to use Vector3. (#4403) --- src/Entities/TNTEntity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Entities/TNTEntity.cpp') diff --git a/src/Entities/TNTEntity.cpp b/src/Entities/TNTEntity.cpp index 640684ace..c76b09119 100644 --- a/src/Entities/TNTEntity.cpp +++ b/src/Entities/TNTEntity.cpp @@ -9,7 +9,7 @@ cTNTEntity::cTNTEntity(Vector3d a_Pos, int a_FuseTicks) : - super(etTNT, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98), + super(etTNT, a_Pos, 0.98, 0.98), m_FuseTicks(a_FuseTicks) { SetGravity(-16.0f); -- cgit v1.2.3