From e7a7c45c3681e90cb9ab13d16935aae9860f1077 Mon Sep 17 00:00:00 2001 From: Howaner Date: Wed, 28 May 2014 16:39:59 +0200 Subject: Add throw sound and fix arrow server crash. --- src/Entities/ThrownSnowballEntity.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/Entities/ThrownSnowballEntity.cpp') diff --git a/src/Entities/ThrownSnowballEntity.cpp b/src/Entities/ThrownSnowballEntity.cpp index 427f630f7..cefc3433c 100644 --- a/src/Entities/ThrownSnowballEntity.cpp +++ b/src/Entities/ThrownSnowballEntity.cpp @@ -36,10 +36,6 @@ void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & { TotalDamage = 3; } - else if (MobType == cMonster::mtEnderDragon) - { - TotalDamage = 1; - } } // TODO: If entity is Ender Crystal, destroy it a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1); -- cgit v1.2.3