From 85fae0e521d3a2ea4f083ee2bc54ac7fbb357768 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Mon, 30 Jun 2014 19:21:21 +0100 Subject: Implemented Vector3<>::Floor() --- src/Entities/ArrowEntity.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/ArrowEntity.cpp b/src/Entities/ArrowEntity.cpp index c76c710ef..2d6683f0a 100644 --- a/src/Entities/ArrowEntity.cpp +++ b/src/Entities/ArrowEntity.cpp @@ -74,8 +74,9 @@ void cArrowEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFa Hit += SinkMovement; // Make arrow sink into block a little super::OnHitSolidBlock(Hit, a_HitFace); - int X = (int)floor(Hit.x), Y = (int)floor(Hit.y), Z = (int)floor(Hit.z); - + Hit.Floor(); + + int X = Hit.x, Y = Hit.y, Z = Hit.z; m_HitBlockPos = Vector3i(X, Y, Z); // Broadcast arrow hit sound -- cgit v1.2.3