From 2f85c9648b3f109bb579611dbb9af45b64c8a2f8 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 1 Mar 2014 20:56:09 +0100 Subject: Unified StructureGens and FinisherGens. Now they are all Finishers. Fixes #398. --- src/Generating/Caves.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Generating/Caves.cpp') diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp index 2571e6b77..98b7c8681 100644 --- a/src/Generating/Caves.cpp +++ b/src/Generating/Caves.cpp @@ -762,7 +762,7 @@ void cStructGenWormNestCaves::ClearCache(void) -void cStructGenWormNestCaves::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenWormNestCaves::GenFinish(cChunkDesc & a_ChunkDesc) { int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); @@ -902,7 +902,7 @@ static float GetMarbleNoise( float x, float y, float z, cNoise & a_Noise ) -void cStructGenMarbleCaves::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenMarbleCaves::GenFinish(cChunkDesc & a_ChunkDesc) { cNoise Noise(m_Seed); for (int z = 0; z < cChunkDef::Width; z++) @@ -938,7 +938,7 @@ void cStructGenMarbleCaves::GenStructures(cChunkDesc & a_ChunkDesc) /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cStructGenDualRidgeCaves: -void cStructGenDualRidgeCaves::GenStructures(cChunkDesc & a_ChunkDesc) +void cStructGenDualRidgeCaves::GenFinish(cChunkDesc & a_ChunkDesc) { for (int z = 0; z < cChunkDef::Width; z++) { -- cgit v1.2.3