From b8fbba5eb92cda32b13d65f3704adf778da82f38 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Wed, 11 Nov 2015 10:32:42 +0100 Subject: Added PieceStructures generator. --- src/Generating/ComposableGenerator.h | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/Generating/ComposableGenerator.h') diff --git a/src/Generating/ComposableGenerator.h b/src/Generating/ComposableGenerator.h index 86c30e090..41e4baf52 100644 --- a/src/Generating/ComposableGenerator.h +++ b/src/Generating/ComposableGenerator.h @@ -113,6 +113,18 @@ public: /** Initializes the generator, reading its parameters from the INI file. */ virtual void InitializeHeightGen(cIniFile & a_IniFile) {} + /** Returns the height at the specified column. + The default implementation calls GenHeightMap(), and then queries the heightmap. + Descendants may provide a better-performing method. */ + virtual HEIGHTTYPE GetHeightAt(int a_BlockX, int a_BlockZ) + { + int chunkX, chunkZ; + cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, chunkX, chunkZ); + cChunkDef::HeightMap heightMap; + GenHeightMap(chunkX, chunkZ, heightMap); + return cChunkDef::GetHeight(heightMap, a_BlockX - chunkX * cChunkDef::Width, a_BlockZ - chunkZ * cChunkDef::Width); + } + /** Creates a cTerrainHeightGen descendant based on the INI file settings. */ static cTerrainHeightGenPtr CreateHeightGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault); } ; -- cgit v1.2.3