From 5b7215ec24c2b835a0f1342cf1479f757084d1e2 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 28 Mar 2014 16:42:32 +0100 Subject: Initial NetherFortGen import. Simple fortresses of 2 different rooms will generate. --- src/Generating/MineShafts.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Generating/MineShafts.cpp') diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp index 28dc37567..231295c3f 100644 --- a/src/Generating/MineShafts.cpp +++ b/src/Generating/MineShafts.cpp @@ -1340,7 +1340,7 @@ void cStructGenMineShafts::GetMineShaftSystemsForChunk( BaseX -= NEIGHBORHOOD_SIZE / 2; BaseZ -= NEIGHBORHOOD_SIZE / 2; - // Walk the cache, move each cave system that we want into a_Caves: + // Walk the cache, move each cave system that we want into a_Mineshafts: int StartX = BaseX * m_GridSize; int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_GridSize; int StartZ = BaseZ * m_GridSize; -- cgit v1.2.3