From be091800f8a39024935b9692a7dae5964979d997 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 17 Apr 2014 17:31:29 +0200 Subject: Prefabs can have per-piece per-placement weights. Fixes #753. Also upgraded NetherFortPrefabs to lates Gallery contents. --- src/Generating/NetherFortGen.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Generating/NetherFortGen.h') diff --git a/src/Generating/NetherFortGen.h b/src/Generating/NetherFortGen.h index 10ba01396..b82b6adf3 100644 --- a/src/Generating/NetherFortGen.h +++ b/src/Generating/NetherFortGen.h @@ -77,6 +77,7 @@ protected: // cPiecePool overrides: virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override; virtual cPieces GetStartingPieces(void) override; + virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override; virtual void PiecePlaced(const cPiece & a_Piece) override; virtual void Reset(void) override; } ; -- cgit v1.2.3