From 60800655c8cc152f3b44103163307a992f1d64cd Mon Sep 17 00:00:00 2001 From: Mattes D Date: Mon, 5 Oct 2015 21:15:08 +0200 Subject: Generator: Fixed missing hitbox assignment. This had caused village houses to generate too close to each other. --- src/Generating/Prefab.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/Generating/Prefab.h') diff --git a/src/Generating/Prefab.h b/src/Generating/Prefab.h index 45af4b282..c62a68f97 100644 --- a/src/Generating/Prefab.h +++ b/src/Generating/Prefab.h @@ -146,6 +146,9 @@ public: /** Sets the flag whether the lowest layer of the prefab should be repeated downwards until it hits a solid block. */ void SetExtendFloor(bool a_ShouldExtendFloor) { m_ShouldExtendFloor = a_ShouldExtendFloor; } + /** Sets the internal hitbox to the specified value. */ + void SetHitBox(const cCuboid & a_HitBox) { m_HitBox = a_HitBox; } + protected: /** Packs complete definition of a single block, for per-letter assignment. */ struct sBlockTypeDef -- cgit v1.2.3