From ff99373237178e9f7da02f51581f9a83d0e624d9 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 27 May 2014 22:05:50 +0200 Subject: cPieceGenerator chooses starting pieces based on weights. Fixes #1033. --- src/Generating/PrefabPiecePool.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Generating/PrefabPiecePool.h') diff --git a/src/Generating/PrefabPiecePool.h b/src/Generating/PrefabPiecePool.h index c6a5ad360..695ab4ea5 100644 --- a/src/Generating/PrefabPiecePool.h +++ b/src/Generating/PrefabPiecePool.h @@ -70,6 +70,7 @@ protected: virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override; virtual cPieces GetStartingPieces(void) override; virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override; + virtual int GetStartingPieceWeight(const cPiece & a_NewPiece) override; virtual void PiecePlaced(const cPiece & a_Piece) override; virtual void Reset(void) override; } ; -- cgit v1.2.3