From 56f7ad2cd9f1bfd69502918ebe760748e453959d Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 15 May 2014 10:44:08 +0200 Subject: Changed village generator defaults to more reasonable values. --- src/Generating/ComposableGenerator.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Generating') diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp index 1bb836684..f264599c9 100644 --- a/src/Generating/ComposableGenerator.cpp +++ b/src/Generating/ComposableGenerator.cpp @@ -408,8 +408,8 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) } else if (NoCaseCompare(*itr, "Villages") == 0) { - int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 256); - int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 7); + int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 384); + int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 3); int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128); m_FinishGens.push_back(new cVillageGen(Seed, GridSize, MaxDepth, MaxSize, *m_BiomeGen, *m_HeightGen)); } -- cgit v1.2.3