From ca6ef58b1ee8521e4b940ee4883dee714960e413 Mon Sep 17 00:00:00 2001 From: LogicParrot Date: Fri, 5 Feb 2016 23:45:45 +0200 Subject: Bulk clearing of whitespace --- src/Items/ItemBed.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Items/ItemBed.h') diff --git a/src/Items/ItemBed.h b/src/Items/ItemBed.h index 15b924a08..7f30a65c5 100644 --- a/src/Items/ItemBed.h +++ b/src/Items/ItemBed.h @@ -41,7 +41,7 @@ public: // The "foot" block: NIBBLETYPE BlockMeta = cBlockBedHandler::RotationToMetaData(a_Player.GetYaw()); a_BlocksToPlace.emplace_back(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_BED, BlockMeta); - + // Check if there is empty space for the "head" block: // (Vanilla only allows beds to be placed into air) Vector3i Direction = cBlockBedHandler::MetaDataToDirection(BlockMeta); -- cgit v1.2.3