From 3ff57559e36d3254c64e334fbe3bdd47398fe16f Mon Sep 17 00:00:00 2001 From: x12xx12x <44411062+12xx12@users.noreply.github.com> Date: Thu, 2 Dec 2021 00:31:10 +0100 Subject: ItemHandler initialisation is a constant expression (#5344) * Transition to non-pointer item handler * That is my destructor - I decide when I leave this world * I declare your destruction private and you final --- src/Items/ItemChest.h | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) (limited to 'src/Items/ItemChest.h') diff --git a/src/Items/ItemChest.h b/src/Items/ItemChest.h index a714045ee..db5bd4493 100644 --- a/src/Items/ItemChest.h +++ b/src/Items/ItemChest.h @@ -8,23 +8,20 @@ -class cItemChestHandler: +class cItemChestHandler final : public cItemHandler { using Super = cItemHandler; public: - cItemChestHandler(int a_ItemType): - Super(a_ItemType) - { - } + using Super::Super; cItemChestHandler(const cItemChestHandler &) = delete; private: - virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) override + virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) const override { // Check that there is at most one single neighbor of the same chest type: static const Vector3i CrossCoords[] = -- cgit v1.2.3