From 3f6d823aa41f1a7641fb686cf24561b0aca95798 Mon Sep 17 00:00:00 2001 From: Tommy Santerre Date: Sat, 14 Feb 2015 17:11:38 -0500 Subject: Correct world height validations. Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1). Allow generation of world of flat height = 255 --- src/Items/ItemDoor.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Items/ItemDoor.h') diff --git a/src/Items/ItemDoor.h b/src/Items/ItemDoor.h index 71143d5a8..524c49a5c 100644 --- a/src/Items/ItemDoor.h +++ b/src/Items/ItemDoor.h @@ -34,7 +34,7 @@ public: AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); // Door (bottom block) can be placed in Y range of [1, 254]: - if ((a_BlockY < 1) || (a_BlockY + 2 >= cChunkDef::Height)) + if ((a_BlockY < 1) || (a_BlockY >= cChunkDef::Height - 2)) { return false; } -- cgit v1.2.3