From fe983a1a45b23c67cf6c758a4f0ffe6a8ba764d6 Mon Sep 17 00:00:00 2001 From: x12xx12x <44411062+12xx12@users.noreply.github.com> Date: Wed, 20 Apr 2022 00:10:35 +0200 Subject: Valid Height is now checked by vector. --- src/MobSpawner.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/MobSpawner.cpp') diff --git a/src/MobSpawner.cpp b/src/MobSpawner.cpp index b66179898..3fcb20f99 100644 --- a/src/MobSpawner.cpp +++ b/src/MobSpawner.cpp @@ -79,7 +79,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType return false; } - if (cChunkDef::IsValidHeight(a_RelPos.y - 1) && (a_Chunk->GetBlock(a_RelPos.addedY(-1)) == E_BLOCK_BEDROCK)) + if (cChunkDef::IsValidHeight(a_RelPos.addedY(-1)) && (a_Chunk->GetBlock(a_RelPos.addedY(-1)) == E_BLOCK_BEDROCK)) { return false; // Make sure mobs do not spawn on bedrock. } -- cgit v1.2.3