From 5ffdaa8142da27c68f467f26c4f28129865b7bf9 Mon Sep 17 00:00:00 2001 From: archshift Date: Fri, 25 Apr 2014 12:59:55 -0700 Subject: Moved huge conditional out of InStateChasing(), improving readability Squashed a warning. --- src/Mobs/AggressiveMonster.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/Mobs/AggressiveMonster.h') diff --git a/src/Mobs/AggressiveMonster.h b/src/Mobs/AggressiveMonster.h index 152260f95..c66452360 100644 --- a/src/Mobs/AggressiveMonster.h +++ b/src/Mobs/AggressiveMonster.h @@ -22,6 +22,10 @@ public: virtual void EventSeePlayer(cEntity *) override; virtual void Attack(float a_Dt); +protected: + /* Whether this mob's destination is the same as its target's position. */ + bool IsMovingToTargetPosition(); + } ; -- cgit v1.2.3