From ebe0f9372fa8787b3fe709937ebd3af30810f910 Mon Sep 17 00:00:00 2001 From: tonibm19 Date: Wed, 29 Jan 2014 18:08:33 +0100 Subject: Now mobs follow you when holding their breed item --- src/Mobs/Cow.cpp | 28 ++++++++++++++++++++++++++-- 1 file changed, 26 insertions(+), 2 deletions(-) (limited to 'src/Mobs/Cow.cpp') diff --git a/src/Mobs/Cow.cpp b/src/Mobs/Cow.cpp index 9eb74dac2..205ecc73f 100644 --- a/src/Mobs/Cow.cpp +++ b/src/Mobs/Cow.cpp @@ -41,5 +41,29 @@ void cCow::OnRightClicked(cPlayer & a_Player) } } - - +void cCow::Tick(float a_Dt, cChunk & a_Chunk) +{ + cPlayer * a_Closest_Player = m_World->FindClosestPlayer(GetPosition(), (float)m_SightDistance); + if (a_Closest_Player != NULL) + { + if (a_Closest_Player->GetEquippedItem().m_ItemType == E_ITEM_WHEAT) + { + if (!IsBegging()) + { + m_IsBegging = true; + m_World->BroadcastEntityMetadata(*this); + } + Vector3d PlayerPos = a_Closest_Player->GetPosition(); + PlayerPos.y++; + m_FinalDestination = PlayerPos; + } + else + { + if (IsBegging()) + { + m_IsBegging = false; + m_World->BroadcastEntityMetadata(*this); + } + } + } +} -- cgit v1.2.3