From b4aa19f329b06e42eb2591fc488b70dc0df41940 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Fri, 5 Jan 2018 11:28:06 +0000 Subject: Item durability loss now depends on the item used. (#4123) Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119 --- src/Mobs/Creeper.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/Mobs/Creeper.cpp') diff --git a/src/Mobs/Creeper.cpp b/src/Mobs/Creeper.cpp index aaf241dfb..560364b18 100644 --- a/src/Mobs/Creeper.cpp +++ b/src/Mobs/Creeper.cpp @@ -156,4 +156,3 @@ void cCreeper::OnRightClicked(cPlayer & a_Player) m_BurnedWithFlintAndSteel = true; } } - -- cgit v1.2.3