From 9ddf433ae747e0a677d02062deea08a95c29f27b Mon Sep 17 00:00:00 2001 From: Mat Date: Sun, 22 Mar 2020 17:50:34 +0200 Subject: Add ambient mob sounds (#4521) --- src/Mobs/Horse.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Mobs/Horse.cpp') diff --git a/src/Mobs/Horse.cpp b/src/Mobs/Horse.cpp index 61b25e7a3..54e4f2c59 100644 --- a/src/Mobs/Horse.cpp +++ b/src/Mobs/Horse.cpp @@ -11,7 +11,7 @@ cHorse::cHorse(int Type, int Color, int Style, int TameTimes) : - super("Horse", mtHorse, "entity.horse.hurt", "entity.horse.death", 1.4, 1.6), + super("Horse", mtHorse, "entity.horse.hurt", "entity.horse.death", "entity.horse.ambient", 1.4, 1.6), cEntityWindowOwner(this), m_bHasChest(false), m_bIsEating(false), -- cgit v1.2.3