From fd7fc7e59efebd6b28012c8e8433f53ac853c555 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 24 Jan 2014 23:58:51 +0000 Subject: All mobs now drown (fixes #54) * Implemented mob drowning * Iron Golems and squids are excluded --- src/Mobs/Squid.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/Mobs/Squid.h') diff --git a/src/Mobs/Squid.h b/src/Mobs/Squid.h index ad299b95c..a9dba8b70 100644 --- a/src/Mobs/Squid.h +++ b/src/Mobs/Squid.h @@ -21,6 +21,9 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + // Squids do not drown (or float) + virtual void HandleAir(void) override {} + virtual void SetSwimState(cChunk & a_Chunk) override {} } ; -- cgit v1.2.3