From 1afcc255bfe7153dc397970e0ece41d6d48e63be Mon Sep 17 00:00:00 2001 From: TheJumper Date: Sun, 23 Feb 2014 18:13:49 +0100 Subject: Fixed Formatting, Added DropChance attributes to Monsters --- src/Mobs/Witch.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/Mobs/Witch.cpp') diff --git a/src/Mobs/Witch.cpp b/src/Mobs/Witch.cpp index bdc9e11de..6956f7b7a 100644 --- a/src/Mobs/Witch.cpp +++ b/src/Mobs/Witch.cpp @@ -39,9 +39,7 @@ void cWitch::GetDrops(cItems & a_Drops, cEntity * a_Killer) case 6: AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_SUGAR); break; } } - cItems RareDrops; - if (!GetEquippedWeapon().IsEmpty()) RareDrops.Add(GetEquippedWeapon()); - AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel); + AddRandomWeaponDropItem(a_Drops, LootingLevel); } -- cgit v1.2.3