From beba3e55d73280cb7edfe315f1beaf20dd21e556 Mon Sep 17 00:00:00 2001 From: TheJumper Date: Sun, 23 Feb 2014 14:03:01 +0100 Subject: Finally corrected the Enchantment constants. --- src/Mobs/Zombie.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Mobs/Zombie.cpp') diff --git a/src/Mobs/Zombie.cpp b/src/Mobs/Zombie.cpp index 5facf085e..999cd4a35 100644 --- a/src/Mobs/Zombie.cpp +++ b/src/Mobs/Zombie.cpp @@ -26,7 +26,7 @@ void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer) int LootingLevel = 0; if (a_Killer != NULL) { - LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(E_ENCHANTMENT_LOOTING); + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); } AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_ROTTEN_FLESH); cItems RareDrops; -- cgit v1.2.3