From e1476ebb26a3ce0b8405feb5a530cb442abd1329 Mon Sep 17 00:00:00 2001 From: archshift Date: Tue, 22 Apr 2014 13:17:42 -1000 Subject: Added IsFireproof hook for monsters.ini --- src/MonsterConfig.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/MonsterConfig.cpp') diff --git a/src/MonsterConfig.cpp b/src/MonsterConfig.cpp index c06bd6b6f..4b0e4bce1 100644 --- a/src/MonsterConfig.cpp +++ b/src/MonsterConfig.cpp @@ -17,6 +17,7 @@ struct cMonsterConfig::sAttributesStruct int m_AttackRange; double m_AttackRate; int m_MaxHealth; + bool m_IsFireproof; }; @@ -72,6 +73,7 @@ void cMonsterConfig::Initialize() Attributes.m_SightDistance = MonstersIniFile.GetValueI(Name, "SightDistance", 0); Attributes.m_AttackRate = MonstersIniFile.GetValueF(Name, "AttackRate", 0); Attributes.m_MaxHealth = MonstersIniFile.GetValueI(Name, "MaxHealth", 1); + Attributes.m_IsFireproof = MonstersIniFile.GetValueB(Name, "IsFireproof", false); m_pState->AttributesList.push_front(Attributes); } // for i - SplitList[] } @@ -92,6 +94,7 @@ void cMonsterConfig::AssignAttributes(cMonster * a_Monster, const AString & a_Na a_Monster->SetSightDistance(itr->m_SightDistance); a_Monster->SetAttackRate ((float)itr->m_AttackRate); a_Monster->SetMaxHealth (itr->m_MaxHealth); + a_Monster->SetFireproofStatus(itr->m_IsFireproof); return; } } // for itr - m_pState->AttributesList[] -- cgit v1.2.3