From 4727ed20846bb3d1a9eabb27aaaa9c5524129556 Mon Sep 17 00:00:00 2001 From: peterbell10 Date: Mon, 24 Sep 2018 21:33:39 +0100 Subject: Add a formatting function for Vector3 (#4282) * Vector3: Add custom fmt compatible formatter. * cLuaState: Add fmt version of ApiParamError * Use vector formatting in manual bindings * Always log vectors with FLOG --- src/NetherPortalScanner.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/NetherPortalScanner.cpp') diff --git a/src/NetherPortalScanner.cpp b/src/NetherPortalScanner.cpp index cd1a0a62c..4b457de17 100644 --- a/src/NetherPortalScanner.cpp +++ b/src/NetherPortalScanner.cpp @@ -275,7 +275,7 @@ void cNetherPortalScanner::OnDisabled(void) if (!m_FoundPortal) { // Build a new nether portal. - LOGD("Building nether portal at {%d, %d, %d}", m_PortalLoc.x, m_PortalLoc.y, m_PortalLoc.z); + FLOGD("Building nether portal at {0}", m_PortalLoc); BuildNetherPortal(m_PortalLoc, m_Dir, m_BuildPlatform); m_PortalLoc.x += 1; m_PortalLoc.y += 2; @@ -295,7 +295,7 @@ void cNetherPortalScanner::OnDisabled(void) Position.z += OutOffset; } - LOGD("Placing player at {%f, %f, %f}", Position.x, Position.y, Position.z); + FLOGD("Placing player at {0}", Position); m_Entity->ScheduleMoveToWorld(m_World, Position, true); delete this; } -- cgit v1.2.3