From 30ead790490f04248b861db79fddde9148b552f4 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 6 Dec 2013 23:47:07 +0000 Subject: Renamed animation function Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just players can have animations, you know. --- src/PluginManager.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/PluginManager.cpp') diff --git a/src/PluginManager.cpp b/src/PluginManager.cpp index b57a9d7d8..5bf8a0232 100644 --- a/src/PluginManager.cpp +++ b/src/PluginManager.cpp @@ -603,16 +603,16 @@ bool cPluginManager::CallHookLogin(cClientHandle * a_Client, int a_ProtocolVersi -bool cPluginManager::CallHookPlayerAnimation(cPlayer & a_Player, int a_Animation) +bool cPluginManager::CallHookEntityAnimation(cEntity & a_Entity, int a_Animation) { - HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_ANIMATION); + HookMap::iterator Plugins = m_Hooks.find(HOOK_ENTITY_ANIMATION); if (Plugins == m_Hooks.end()) { return false; } for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) { - if ((*itr)->OnPlayerAnimation(a_Player, a_Animation)) + if ((*itr)->OnEntityAnimation(a_Entity, a_Animation)) { return true; } -- cgit v1.2.3