From c6268483934eb2bfdcb76ae621a0be40f76209f5 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 22 Mar 2015 19:46:08 +0100 Subject: Unified cPacketizer across all protocols. --- src/Protocol/Packetizer.h | 149 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 149 insertions(+) create mode 100644 src/Protocol/Packetizer.h (limited to 'src/Protocol/Packetizer.h') diff --git a/src/Protocol/Packetizer.h b/src/Protocol/Packetizer.h new file mode 100644 index 000000000..98b50c73f --- /dev/null +++ b/src/Protocol/Packetizer.h @@ -0,0 +1,149 @@ + +// Packetizer.h + +// Declares the cPacketizer class representing a wrapper for sending a single packet over a protocol. +// The class provides auto-locking, serialization and send-on-instance-destroy semantics + + + + + +#pragma once + +#include "Protocol.h" +#include "../ByteBuffer.h" + + + + + +/** Composes an individual packet in the protocol's m_OutPacketBuffer; sends it just before being destructed. */ +class cPacketizer +{ +public: + /** Starts serializing a new packet into the protocol's m_OutPacketBuffer. + Locks the protocol's m_CSPacket to avoid multithreading issues. */ + cPacketizer(cProtocol & a_Protocol, UInt32 a_PacketType) : + m_Protocol(a_Protocol), + m_Out(a_Protocol.m_OutPacketBuffer), + m_Lock(a_Protocol.m_CSPacket), + m_PacketType(a_PacketType) // Used for logging purposes + { + m_Out.WriteVarInt(a_PacketType); + } + + /** Sends the packet via the contained protocol's SendPacket() function. */ + ~cPacketizer(); + + inline void WriteBool(bool a_Value) + { + VERIFY(m_Out.WriteBool(a_Value)); + } + + inline void WriteByte(Byte a_Value) + { + VERIFY(m_Out.WriteBEUInt8(a_Value)); + } + + + inline void WriteChar(char a_Value) + { + VERIFY(m_Out.WriteBEInt8(a_Value)); + } + + + inline void WriteShort(short a_Value) + { + VERIFY(m_Out.WriteBEInt16(a_Value)); + } + + + inline void WriteBEUInt16(short a_Value) + { + VERIFY(m_Out.WriteBEUInt16(a_Value)); + } + + + inline void WriteInt(Int32 a_Value) + { + VERIFY(m_Out.WriteBEInt32(a_Value)); + } + + + inline void WriteUInt32(UInt32 a_Value) + { + VERIFY(m_Out.WriteBEUInt32(a_Value)); + } + + + inline void WriteInt64(Int64 a_Value) + { + VERIFY(m_Out.WriteBEInt64(a_Value)); + } + + + inline void WriteFloat(float a_Value) + { + VERIFY(m_Out.WriteBEFloat(a_Value)); + } + + + inline void WriteDouble(double a_Value) + { + VERIFY(m_Out.WriteBEDouble(a_Value)); + } + + + inline void WriteVarInt(UInt32 a_Value) + { + VERIFY(m_Out.WriteVarInt(a_Value)); + } + + + inline void WriteString(const AString & a_Value) + { + VERIFY(m_Out.WriteVarUTF8String(a_Value)); + } + + + inline void WriteBuf(const char * a_Data, size_t a_Size) + { + VERIFY(m_Out.Write(a_Data, a_Size)); + } + + + /** Writes the specified block position as a single encoded 64-bit BigEndian integer. */ + inline void WritePosition(int a_BlockX, int a_BlockY, int a_BlockZ) + { + VERIFY(m_Out.WritePosition64(a_BlockX, a_BlockY, a_BlockZ)); + } + + /** Writes the specified angle using a single byte. */ + void WriteByteAngle(double a_Angle); + + /** Writes the double value as a 27:5 fixed-point integer. */ + void WriteFPInt(double a_Value); + + /** Writes the specified UUID as a 128-bit BigEndian integer. */ + void WriteUUID(const AString & a_UUID); + + UInt32 GetPacketType(void) const { return m_PacketType; } + +protected: + /** The protocol instance in which the packet is being constructed. */ + cProtocol & m_Protocol; + + /** The protocol's buffer for the constructed packet data. */ + cByteBuffer & m_Out; + + /** The RAII lock preventing multithreaded access to the protocol buffer while constructing the packet. */ + cCSLock m_Lock; + + /** Type of the contained packet. + Used for logging purposes, the packet type is encoded into m_Out immediately in constructor. */ + UInt32 m_PacketType; +} ; + + + + -- cgit v1.2.3