From 1bb4d7941267ee55cdf7f35fa6a0055521115960 Mon Sep 17 00:00:00 2001 From: Howaner Date: Tue, 2 Sep 2014 19:12:35 +0200 Subject: Added SetCustomName() to players. --- src/Protocol/Protocol.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Protocol/Protocol.h') diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 8e1842ec1..9b64faf79 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -93,7 +93,7 @@ public: virtual void SendPlayerAbilities (void) = 0; virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) = 0; virtual void SendParticleEffect (const AString & a_SoundName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) = 0; - virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) = 0; + virtual void SendPlayerListItem (const AString & a_PlayerName, bool a_IsOnline, short a_Ping = 0) = 0; virtual void SendPlayerMaxSpeed (void) = 0; ///< Informs the client of the maximum player speed (1.6.1+) virtual void SendPlayerMoveLook (void) = 0; virtual void SendPlayerPosition (void) = 0; -- cgit v1.2.3