From 30ead790490f04248b861db79fddde9148b552f4 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 6 Dec 2013 23:47:07 +0000 Subject: Renamed animation function Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just players can have animations, you know. --- src/Protocol/Protocol125.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Protocol/Protocol125.h') diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h index 5a9218f5b..32efef4e8 100644 --- a/src/Protocol/Protocol125.h +++ b/src/Protocol/Protocol125.h @@ -55,7 +55,7 @@ public: virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message - virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override; + virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override; virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override; virtual void SendPlayerMaxSpeed (void) override; virtual void SendPlayerMoveLook (void) override; -- cgit v1.2.3