From 561296f2699bcfff93d22b8a67182308998cfb31 Mon Sep 17 00:00:00 2001 From: Samuel Barney Date: Mon, 13 Jul 2015 18:15:37 -0600 Subject: Leather Armor can now be dyed. * Created new color class to handle dye-related coloring --- src/Protocol/Protocol17x.cpp | 14 ++++++++++++-- src/Protocol/Protocol18x.cpp | 14 ++++++++++++-- 2 files changed, 24 insertions(+), 4 deletions(-) (limited to 'src/Protocol') diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index c5c0f4a03..ff134c754 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -2646,6 +2646,10 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) a_Item.m_Lore = Lore; } + else if ((NBT.GetType(displaytag) == TAG_Int) && (NBT.GetName(displaytag) == "color")) + { + a_Item.m_ItemColor.m_Color = static_cast(NBT.GetInt(displaytag)); + } } } else if ((TagName == "Fireworks") || (TagName == "Explosion")) @@ -2732,7 +2736,7 @@ void cProtocol172::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) a_Pkt.WriteBEInt8(a_Item.m_ItemCount); a_Pkt.WriteBEInt16(a_Item.m_ItemDamage); - if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR)) + if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR) && !a_Item.m_ItemColor.IsValid()) { a_Pkt.WriteBEInt16(-1); return; @@ -2749,9 +2753,15 @@ void cProtocol172::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments, Writer, TagName); } - if (!a_Item.IsBothNameAndLoreEmpty()) + if (!a_Item.IsBothNameAndLoreEmpty() || a_Item.m_ItemColor.IsValid()) { Writer.BeginCompound("display"); + + if (a_Item.m_ItemColor.IsValid()) + { + Writer.AddInt("color", static_cast(a_Item.m_ItemColor.m_Color)); + } + if (!a_Item.IsCustomNameEmpty()) { Writer.AddString("Name", a_Item.m_CustomName.c_str()); diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp index 99bba63e3..c435f6e40 100644 --- a/src/Protocol/Protocol18x.cpp +++ b/src/Protocol/Protocol18x.cpp @@ -2898,6 +2898,10 @@ void cProtocol180::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) a_Item.m_Lore = Lore; } + else if ((NBT.GetType(displaytag) == TAG_Int) && (NBT.GetName(displaytag) == "color")) + { + a_Item.m_ItemColor.m_Color = static_cast(NBT.GetInt(displaytag)); + } } } else if ((TagName == "Fireworks") || (TagName == "Explosion")) @@ -3047,12 +3051,13 @@ void cProtocol180::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) a_Pkt.WriteBEInt8(a_Item.m_ItemCount); a_Pkt.WriteBEInt16(a_Item.m_ItemDamage); - if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR)) + if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty() && (a_Item.m_ItemType != E_ITEM_FIREWORK_ROCKET) && (a_Item.m_ItemType != E_ITEM_FIREWORK_STAR) && !a_Item.m_ItemColor.IsValid()) { a_Pkt.WriteBEInt8(0); return; } + // Send the enchantments and custom names: cFastNBTWriter Writer; if (a_Item.m_RepairCost != 0) @@ -3064,9 +3069,14 @@ void cProtocol180::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments, Writer, TagName); } - if (!a_Item.IsBothNameAndLoreEmpty()) + if (!a_Item.IsBothNameAndLoreEmpty() || a_Item.m_ItemColor.IsValid()) { Writer.BeginCompound("display"); + if (a_Item.m_ItemColor.IsValid()) + { + Writer.AddInt("color", static_cast(a_Item.m_ItemColor.m_Color)); + } + if (!a_Item.IsCustomNameEmpty()) { Writer.AddString("Name", a_Item.m_CustomName.c_str()); -- cgit v1.2.3