From f5e6124ee06f2c42f921391c186800adbeb8bc05 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 20 Dec 2013 19:10:07 +0100 Subject: Fixed the rest of constructor reorders. --- src/Root.cpp | 72 ++++++++++++++++++++++++++++++++---------------------------- 1 file changed, 38 insertions(+), 34 deletions(-) (limited to 'src/Root.cpp') diff --git a/src/Root.cpp b/src/Root.cpp index fb1e96426..fffd8fb47 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -39,19 +39,20 @@ cRoot* cRoot::s_Root = NULL; -cRoot::cRoot() - : m_Server( NULL ) - , m_MonsterConfig( NULL ) - , m_GroupManager( NULL ) - , m_CraftingRecipes(NULL) - , m_FurnaceRecipe( NULL ) - , m_WebAdmin( NULL ) - , m_PluginManager( NULL ) - , m_Log( NULL ) - , m_bStop( false ) - , m_bRestart( false ) - , m_InputThread( NULL ) - , m_pDefaultWorld( NULL ) +cRoot::cRoot(void) : + m_PrimaryServerVersion(cProtocolRecognizer::PROTO_VERSION_LATEST), + m_pDefaultWorld(NULL), + m_InputThread(NULL), + m_Server(NULL), + m_MonsterConfig(NULL), + m_GroupManager(NULL), + m_CraftingRecipes(NULL), + m_FurnaceRecipe(NULL), + m_WebAdmin(NULL), + m_PluginManager(NULL), + m_Log(NULL), + m_bStop(false), + m_bRestart(false) { s_Root = this; } @@ -552,22 +553,25 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac { class cCallback : public cPlayerListCallback { - unsigned int BestRating; - unsigned int NameLength; - const AString PlayerName; + unsigned m_BestRating; + unsigned m_NameLength; + const AString m_PlayerName; cPlayerListCallback & m_Callback; virtual bool Item (cPlayer * a_pPlayer) { - unsigned int Rating = RateCompareString (PlayerName, a_pPlayer->GetName()); - if (Rating > 0 && Rating >= BestRating) + unsigned int Rating = RateCompareString (m_PlayerName, a_pPlayer->GetName()); + if ((Rating > 0) && (Rating >= m_BestRating)) { - BestMatch = a_pPlayer; - if( Rating > BestRating ) NumMatches = 0; - BestRating = Rating; - ++NumMatches; + m_BestMatch = a_pPlayer; + if (Rating > m_BestRating) + { + m_NumMatches = 0; + } + m_BestRating = Rating; + ++m_NumMatches; } - if (Rating == NameLength) // Perfect match + if (Rating == m_NameLength) // Perfect match { return true; } @@ -575,23 +579,23 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac } public: - cCallback (const AString & a_PlayerName, cPlayerListCallback & a_Callback) - : m_Callback( a_Callback ) - , BestMatch( NULL ) - , BestRating( 0 ) - , NumMatches( 0 ) - , NameLength( a_PlayerName.length() ) - , PlayerName( a_PlayerName ) + cCallback (const AString & a_PlayerName, cPlayerListCallback & a_Callback) : + m_Callback(a_Callback), + m_BestRating(0), + m_NameLength(a_PlayerName.length()), + m_PlayerName(a_PlayerName), + m_BestMatch(NULL), + m_NumMatches(0) {} - cPlayer * BestMatch; - unsigned int NumMatches; + cPlayer * m_BestMatch; + unsigned m_NumMatches; } Callback (a_PlayerName, a_Callback); ForEachPlayer( Callback ); - if (Callback.NumMatches == 1) + if (Callback.m_NumMatches == 1) { - return a_Callback.Item (Callback.BestMatch); + return a_Callback.Item(Callback.m_BestMatch); } return false; } -- cgit v1.2.3